无需图形库的俄罗斯方块代码

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#include<stdio.h>#include<stdlib.h>#include<windows.h>#include<time.h>#include<conio.h>#define MOD 28#define SIZE_N 19#define SIZE_M 12int cur_x,cur_y;int score,mark,next,map[SIZE_N][SIZE_M],Gamespeed=300;int shape[28][6]={        {0,-1,0,-2,1,0}, {0,1,1,0,2,0}, {-1,0,0,1,0,2}, {0,-1,-1,0,-2,0},        {0,-1,0,1,-1,0}, {0,1,1,0,-1,0}, {1,0,0,-1,0,1}, {1,0,-1,0,0,-1},        {-1,1,0,1,1,0}, {0,-1,1,0,1,1}, {-1,0,0,-1,1,-1}, {-1,-1,-1,0,0,1},        {-1,0,0,1,1,1}, {0,1,1,-1,1,0}, {-1,0,0,1,1,1}, {0,1,1,-1,1,0},        {-1,0,0,-1,0,-2}, {-1,0,-2,0,0,1}, {0,1,0,2,1,0}, {0,-1,1,0,2,0},        {0,1,1,0,1,1}, {0,-1,1,0,1,-1}, {-1,0,0,-1,-1,-1}, {-1,0,-1,1,0,1},        {0,1,0,2,0,3}, {1,0,2,0,3,0}, {0,-1,0,-2,0,-3}, {-1,0,-2,0,-3,0}};void gotoxy(int x,int y){        COORD c;        c.X=x-1; c.Y=y-1;        SetConsoleCursorPosition (GetStdHandle(STD_OUTPUT_HANDLE), c);}void Gameover(){        int i,j,flag=0;        for(j=1;j<SIZE_M-1;j++){                if(map[1][j]!=0){                        flag=1;break;                }        }        if(flag==1){                for(i=1;i<SIZE_N-1;i++){                        gotoxy(2,i+1);                        for(j=1;j<SIZE_M-1;j++){                                printf("□");                        }puts("");                }                gotoxy(7,9);                printf("GAME OVER!");                gotoxy(1,SIZE_N+1);                exit(0);        }}void ShowMap(int id){        int i,j;        gotoxy(1,1);        if(id!=-1){                for(i=0;i<SIZE_N;i++){                        for(j=0;j<SIZE_M;j++){                                if(i==0&&j==0 || i==0&&j==SIZE_M-1 || j==0&&i==SIZE_N-1 || j==SIZE_M-1&&i==SIZE_N-1)printf(" ");                                else if(i==0 || i==SIZE_N-1)printf("--");                                else if(j==0 || j==SIZE_M-1)printf("|");                                else if(map[i][j]==2) printf("■");                                else if(i==cur_x+shape[id][0] && j==cur_y+shape[id][1] ||                                        i==cur_x+shape[id][2] && j==cur_y+shape[id][3] ||                                        i==cur_x+shape[id][4] && j==cur_y+shape[id][5] ||                                        i==cur_x && j==cur_y)                                        printf("■");                                else if(map[i][j]==0) printf("  ");                                }                        if(i==1)printf("   下一个 :");                        if(i==11)printf("   等分 :   %d",score);                        if(i==14)printf("   速度 :   %d",score/100+1);                        puts("");                }        }        else {                mark=1;                for(i=0;i<SIZE_N;i++){                        for(j=0;j<SIZE_M;j++){                                if(i==0&&j==0 || i==0&&j==SIZE_M-1 || j==0&&i==SIZE_N-1 || j==SIZE_M-1&&i==SIZE_N-1)printf(" ");                                else if(i==0 || i==SIZE_N-1)printf("--");                                else if(j==0 || j==SIZE_M-1)printf("|");                                else if(map[i][j]==2) printf("■");                                else if(map[i][j]==0) printf("  ");                                }                        if(i==1)printf("   next:");                        if(i==11)printf("   score :   %d",score);                        if(i==14)printf("   speed :   %d",score/100+1);                        puts("");                }        }                gotoxy(30,6); printf("  ");        for(i=0;i<6;i=i+2){                gotoxy(30+2*shape[id][i+1],6+shape[id][i]); printf("  ");        }        gotoxy(30,6); printf("■");        for(i=0;i<6;i=i+2){                gotoxy(30+2*shape[next][i+1],6+shape[next][i]); printf("■");        }        Sleep(Gamespeed);}void init(int id){    int i,j;        memset(map,0,sizeof(map));        for(i=0;i<SIZE_N;i++){                for(j=0;j<SIZE_M;j++)                        if(i==SIZE_N-1 || j==0 || j==SIZE_M-1)                                map[i][j]=-1;        }        cur_x=0; cur_y=5;        ShowMap(id);}int judge_in(int x,int y,int id){    int i;        if(map[x][y]!=0)return 0;        for(i=0;i<6;i=i+2){                if(map[ x+shape[id][i] ][ y+shape[id][i+1] ]!=0)return 0;        }return 1;}void fun_score(){    int i,j,ii,jj;        for(i=1;i<SIZE_N-1;i++){                int flag=0;                for(j=1;j<SIZE_M-1;j++){                        if(map[i][j]!=2){ flag=1;break; }                }                if(flag==0){                        int k=3;                        while(k--){                                gotoxy(2,i+1);                                for(ii=1;ii<SIZE_M-1;ii++){                                        if(map[i][ii]==2){                                                if(k%2==1)printf("  ");                                                else printf("■");                                        }                                }Sleep(100);                        }                        for(ii=i;ii>1;ii--){                                for(jj=1;jj<SIZE_M-1;jj++) map[ii][jj]=map[ii-1][jj];                        }                        ShowMap(-1);                        score+=10;                        if(score%100==0 && score!=0)Gamespeed-=50;                }        }}int main(){        int i,id,set=1;                srand(time(NULL));        id=rand()%MOD; id=(id+MOD)%MOD;        next=rand()%MOD; next=(next+MOD)%MOD;                init(id);                while(1){Here:        mark=0;                if(set==0){                        id=next;                        next=rand()%MOD; next=(next+MOD)%MOD;                        cur_x=0;cur_y=5;                        set=1;                }                                while(!kbhit()){                        Gameover();                        if(judge_in(cur_x+1,cur_y,id)==1) cur_x++;                        else {                                map[cur_x][cur_y]=2;                                for(i=0;i<6;i=i+2)                                        map[ cur_x+shape[id][i] ][ cur_y+shape[id][i+1] ]=2;                                fun_score();                                set=0;                        }                        if(mark!=1)ShowMap(id);                        goto Here;                }                                char key;                key=getch();                                if(key==72){                        int tmp=id;                        id++;                        if( id%4==0 && id!=0 )id=id-4;                        if(judge_in(cur_x,cur_y,id)!=1)id=tmp;                }                else if(key==80 && judge_in(cur_x+1,cur_y,id)==1)cur_x++;                else if(key==75 && judge_in(cur_x,cur_y-1,id)==1)cur_y--;                else if(key==77 && judge_in(cur_x,cur_y+1,id)==1)cur_y++;                else if(key==27){gotoxy(1,SIZE_N+1);exit(0);}        }        getch();        return 0; }

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